Archive for the ‘Sections’ Category


2011 Horizon Project Advisory Board

Larry Johnson, co-PI The New Media Consortium Malcolm Brown, co-PI EDUCAUSE Learning Initiative Bryan Alexander National Institute for Technology in Liberal Education (NITLE) Kumiko Aoki Open University of Japan (Japan) Neil Baldwin Montclair State University Helga Bechmann Multimedia Kontor Hamburg GmbH (Germany) Michael Berman California State University, Channel Islands Gardner Campbell Baylor University Cole Camplese [...]


Methodology

All editions of the Horizon Report series are produced via a carefully constructed qualitative research process that draws on the input of a diverse group of people representing a range of backgrounds, nationalities, and interests. This group, known as the Horizon Project Advisory Board, is reconstituted annually and with each new edition, with at least [...]


Four to Five Years: Learning Analytics

Time-to-Adoption Horizon: Four to Five Years Learning analytics promises to harness the power of advances in data mining, interpretation, and modeling to improve understandings of teaching and learning, and to tailor education to individual students more effectively. Still in its early stages, learning analytics responds to calls for accountability on campuses across the country, and [...]


Four to Five Years: Gesture-Based Computing

Time-to-Adoption Horizon: Four to Five Years Thanks in part to the Nintendo Wii, the Apple iPhone and the iPad, many people now have some immediate experience with gesture-based computing as a means for interacting with a computer. The proliferation of games and devices that incorporate easy and intuitive gestural interactions will certainly continue, bringing with [...]


Two to Three Years: Game-Based Learning

Time-to-Adoption Horizon: Two to Three Years Game-based learning has gained considerable traction since 2003, when James Gee began to describe the impact of game play on cognitive development. Since then, research — and interest in — the potential of gaming on learning has exploded, as has the diversity of games themselves, with the emergence of [...]


Two to Three Years: Augmented Reality

Time-to-Adoption Horizon: Two to Three Years Augmented reality, a capability that has been around for decades, is shifting from what was once seen as a gimmick to a bonafide game-changer. The layering of information over 3D space produces a new experience of the world, sometimes referred to as “blended reality,” and is fueling the broader [...]


One Year or Less: Mobiles

Time-to-Adoption Horizon: One Year or Less According to a recent report from mobile manufacturer Ericsson, studies show that by 2015, 80% of people accessing the Internet will be doing so from mobile devices. Perhaps more important for education, Internetcapable mobile devices will outnumber computers within the next year. In Japan, over 75% of Internet users [...]


One Year or Less: Electronic Books

Time-to-Adoption Horizon: One Year or Less Now that they are firmly established in the consumer sector, electronic books are beginning to demonstrate capabilities that challenge the very definition of reading. Audiovisual, interactive, and social elements enhance the informational content of books and magazines. Social tools extend the reader’s experience into the larger world, connecting readers [...]


The Horizon Project

This report is part of a longitudinal research study of emerging technologies that began in March 2002. Since that time, under the banner of the Horizon Project, the New Media Consortium and its research partners have held an ongoing series of conversations and dialogs with hundreds of technology professionals, campus technologists, faculty leaders from colleges [...]


Technologies to Watch

The six technologies featured in the 2011 Horizon Report are placed along three adoption horizons that indicate likely time frames for their entrance into mainstream use for teaching, learning, or creative inquiry. The near-term horizon assumes the likelihood of entry into the mainstream for institutions within the next twelve months; the mid-term horizon, within two [...]